/////////////////////////////////////////////////////////////////////////////
// Name: wx/xml/xml.h
// Purpose: wxXmlDocument - XML parser & data holder class
// Author: Vaclav Slavik
// Created: 2000/03/05
// Copyright: (c) 2000 Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_XML_H_
#define _WX_XML_H_
#include "wx/defs.h"
#if wxUSE_XML
#include "wx/string.h"
#include "wx/object.h"
#include "wx/textbuf.h"
#include "wx/versioninfo.h"
#include "wx/filefn.h"
#include <memory>
#ifdef WXMAKINGDLL_XML
#define WXDLLIMPEXP_XML WXEXPORT
#elif defined(WXUSINGDLL)
#define WXDLLIMPEXP_XML WXIMPORT
#else // not making nor using DLL
#define WXDLLIMPEXP_XML
#endif
class WXDLLIMPEXP_FWD_XML wxXmlNode;
class WXDLLIMPEXP_FWD_XML wxXmlAttribute;
class WXDLLIMPEXP_FWD_XML wxXmlDocument;
class WXDLLIMPEXP_FWD_XML wxXmlIOHandler;
class WXDLLIMPEXP_FWD_BASE wxInputStream;
class WXDLLIMPEXP_FWD_BASE wxOutputStream;
// Represents XML node type.
enum wxXmlNodeType
{
// note: values are synchronized with xmlElementType from libxml
wxXML_ELEMENT_NODE = 1,
wxXML_ATTRIBUTE_NODE = 2,
wxXML_TEXT_NODE = 3,
wxXML_CDATA_SECTION_NODE = 4,
wxXML_ENTITY_REF_NODE = 5,
wxXML_ENTITY_NODE = 6,
wxXML_PI_NODE = 7,
wxXML_COMMENT_NODE = 8,
wxXML_DOCUMENT_NODE = 9,
wxXML_DOCUMENT_TYPE_NODE = 10,
wxXML_DOCUMENT_FRAG_NODE = 11,
wxXML_NOTATION_NODE = 12,
wxXML_HTML_DOCUMENT_NODE = 13
};
// Represents node property(ies).
// Example: in <img src="hello.gif" id="3"/> "src" is property with value
// "hello.gif" and "id" is prop. with value "3".
class WXDLLIMPEXP_XML wxXmlAttribute
{
public:
wxXmlAttribute() : m_next(nullptr) {}
wxXmlAttribute(const wxString& name, const wxString& value,
wxXmlAttribute *next = nullptr)
: m_name(name), m_value(value), m_next(next) {}
virtual ~wxXmlAttribute() = default;
const wxString& GetName() const { return m_name; }
const wxString& GetValue() const { return m_value; }
wxXmlAttribute *GetNext() const { return m_next; }
void SetName(const wxString& name) { m_name = name; }
void SetValue(const wxString& value) { m_value = value; }
void SetNext(wxXmlAttribute *next) { m_next = next; }
private:
wxString m_name;
wxString m_value;
wxXmlAttribute *m_next;
};
// Represents node in XML document. Node has name and may have content and
// attributes. Most common node types are wxXML_TEXT_NODE (name and attributes
// are irrelevant) and wxXML_ELEMENT_NODE (e.g. in <title>hi</title> there is
// element with name="title", irrelevant content and one child (wxXML_TEXT_NODE
// with content="hi").
class WXDLLIMPEXP_XML wxXmlNode
{
public:
wxXmlNode()
: m_attrs(nullptr), m_parent(nullptr), m_children(nullptr), m_next(nullptr),
m_lineNo(-1), m_noConversion(false)
{
}
wxXmlNode(wxXmlNode *parent, wxXmlNodeType type,
const wxString& name, const wxString& content = wxEmptyString,
wxXmlAttribute *attrs = nullptr, wxXmlNode *next = nullptr,
int lineNo = -1);
virtual ~wxXmlNode();
// copy ctor & operator=. Note that this does NOT copy siblings
// and parent pointer, i.e. m_parent and m_next will be null
// after using copy ctor and are never unmodified by operator=.
// On the other hand, it DOES copy children and attributes.
wxXmlNode(const wxXmlNode& node);
wxXmlNode& operator=(const wxXmlNode& node);
// user-friendly creation:
wxXmlNode(wxXmlNodeType type, const wxString& name,
const wxString& content = wxEmptyString,
int lineNo = -1);
virtual void AddChild(wxXmlNode *child);
virtual bool InsertChild(wxXmlNode *child, wxXmlNode *followingNode);
virtual bool InsertChildAfter(wxXmlNode *child, wxXmlNode *precedingNode);
virtual bool RemoveChild(wxXmlNode *child);
virtual void AddAttribute(const wxString& name, const wxString& value);
virtual bool DeleteAttribute(const wxString& name);
// access methods:
wxXmlNodeType GetType() const { return m_type; }
const wxString& GetName() const { return m_name; }
const wxString& GetContent() const { return m_content; }
bool IsWhitespaceOnly() const;
int GetDepth(const wxXmlNode *grandparent = nullptr) const;
// Gets node content from wxXML_ENTITY_NODE
// The problem is, <tag>content<tag> is represented as
// wxXML_ENTITY_NODE name="tag", content=""
// |-- wxXML_TEXT_NODE or
// wxXML_CDATA_SECTION_NODE name="" content="content"
wxString GetNodeContent() const;
wxXmlNode *GetParent() const { return m_parent; }
wxXmlNode *GetNext() const { return m_next; }
wxXmlNode *GetChildren() const { return m_children; }
wxXmlAttribute *GetAttributes() const { return m_attrs; }
bool GetAttribute(const wxString& attrName, wxString *value) const;
wxString GetAttribute(const wxString& attrName,
const wxString& defaultVal = wxEmptyString) const;
bool HasAttribute(const wxString& attrName) const;
int GetLineNumber() const { return m_lineNo; }
void SetType(wxXmlNodeType type) { m_type = type; }
void SetName(const wxString& name) { m_name = name; }
void SetContent(const wxString& con) { m_content = con; }
void SetParent(wxXmlNode *parent) { m_parent = parent; }
void SetNext(wxXmlNode *next) { m_next = next; }
void SetChildren(wxXmlNode *child) { m_children = child; }
void SetAttributes(wxXmlAttribute *attr) { m_attrs = attr; }
virtual void AddAttribute(wxXmlAttribute *attr);
// If true, don't do encoding conversion to improve efficiency - node content is ASCII text
bool GetNoConversion() const { return m_noConversion; }
void SetNoConversion(bool noconversion) { m_noConversion = noconversion; }
private:
wxXmlNodeType m_type;
wxString m_name;
wxString m_content;
wxXmlAttribute *m_attrs;
wxXmlNode *m_parent, *m_children, *m_next;
int m_lineNo; // line number in original file, or -1
bool m_noConversion; // don't do encoding conversion - node is plain text
void DoFree();
void DoCopy(const wxXmlNode& node);
};
class WXDLLIMPEXP_XML wxXmlDoctype
{
public:
explicit
wxXmlDoctype(const wxString& rootName = wxString(),
const wxString& systemId = wxString(),
const wxString& publicId = wxString())
: m_rootName(rootName),
m_systemId(systemId),
m_publicId(publicId)
{}
// Default copy ctor and assignment operators are ok.
bool IsValid() const;
void Clear();
const wxString& GetRootName() const { return m_rootName; }
const wxString& GetSystemId() const { return m_systemId; }
const wxString& GetPublicId() const { return m_publicId; }
wxString GetFullString() const;
private:
wxString m_rootName;
wxString m_systemId;
wxString m_publicId;
};
// special indentation value for wxXmlDocument::Save
#define wxXML_NO_INDENTATION (-1)
// flags for wxXmlDocument::Load
enum wxXmlDocumentLoadFlag
{
wxXMLDOC_NONE = 0,
wxXMLDOC_KEEP_WHITESPACE_NODES = 1
};
// Create an instance of this and pass it to wxXmlDocument::Load()
// to get detailed error information in case of failure.
struct wxXmlParseError
{
wxString message;
int line = 0;
int column = 0;
wxFileOffset offset = 0;
};
// This class holds XML data/document as parsed by XML parser.
class WXDLLIMPEXP_XML wxXmlDocument : public wxObject
{
public:
wxXmlDocument();
wxXmlDocument(const wxString& filename);
wxXmlDocument(wxInputStream& stream);
~wxXmlDocument() = default;
wxXmlDocument(const wxXmlDocument& doc);
wxXmlDocument& operator=(const wxXmlDocument& doc);
// Parses .xml file and loads data. Returns TRUE on success, FALSE
// otherwise.
bool Load(const wxString& filename, int flags = wxXMLDOC_NONE, wxXmlParseError* err = nullptr);
bool Load(wxInputStream& stream, int flags = wxXMLDOC_NONE, wxXmlParseError* err = nullptr);
// Saves document as .xml file.
virtual bool Save(const wxString& filename, int indentstep = 2) const;
virtual bool Save(wxOutputStream& stream, int indentstep = 2) const;
bool IsOk() const { return GetRoot() != nullptr; }
// Returns root node of the document.
wxXmlNode *GetRoot() const;
// Returns the document node.
wxXmlNode *GetDocumentNode() const { return m_docNode.get(); }
// Returns version of document (may be empty).
const wxString& GetVersion() const { return m_version; }
// Returns encoding of document (may be empty).
// Note: this is the encoding original file was saved in, *not* the
// encoding of in-memory representation!
const wxString& GetFileEncoding() const { return m_fileEncoding; }
const wxXmlDoctype& GetDoctype() const { return m_doctype; }
// Returns file type of document
wxTextFileType GetFileType() const { return m_fileType; }
wxString GetEOL() const { return m_eol; }
// Write-access methods:
wxXmlNode *DetachDocumentNode() { return m_docNode.release(); }
void SetDocumentNode(wxXmlNode *node) { m_docNode.reset(node); }
wxXmlNode *DetachRoot();
void SetRoot(wxXmlNode *node);
void SetVersion(const wxString& version) { m_version = version; }
void SetFileEncoding(const wxString& encoding) { m_fileEncoding = encoding; }
void SetDoctype(const wxXmlDoctype& doctype) { m_doctype = doctype; }
void SetFileType(wxTextFileType fileType);
void AppendToProlog(wxXmlNode *node);
static wxVersionInfo GetLibraryVersionInfo();
#if WXWIN_COMPATIBILITY_3_2
wxDEPRECATED_MSG("Remove encoding parameter from the call")
wxXmlDocument(const wxString& filename,
const wxString& WXUNUSED(encoding))
: wxXmlDocument(filename)
{
}
wxDEPRECATED_MSG("Remove encoding parameter from the call")
wxXmlDocument(wxInputStream& stream,
const wxString& WXUNUSED(encoding))
: wxXmlDocument(stream)
{
}
wxDEPRECATED_MSG("Remove encoding parameter from the call")
bool Load(const wxString& filename,
const wxString& WXUNUSED(encoding), int flags = wxXMLDOC_NONE)
{
return Load(filename, flags);
}
wxDEPRECATED_MSG("Remove encoding parameter from the call")
bool Load(wxInputStream& stream,
const wxString& WXUNUSED(encoding), int flags = wxXMLDOC_NONE)
{
return Load(stream, flags);
}
#endif // WXWIN_COMPATIBILITY_3_2
private:
wxString m_version;
wxString m_fileEncoding;
wxXmlDoctype m_doctype;
std::unique_ptr<wxXmlNode> m_docNode;
wxTextFileType m_fileType = wxTextFileType_Unix;
wxString m_eol = wxS("\n");
void DoCopy(const wxXmlDocument& doc);
wxDECLARE_CLASS(wxXmlDocument);
};
#endif // wxUSE_XML
#endif // _WX_XML_H_