///////////////////////////////////////////////////////////////////////////// // Name: wx/xml/xml.h // Purpose: wxXmlDocument - XML parser & data holder class // Author: Vaclav Slavik // Created: 2000/03/05 // Copyright: (c) 2000 Vaclav Slavik // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_XML_H_ #define _WX_XML_H_ #include "wx/defs.h" #if wxUSE_XML #include "wx/string.h" #include "wx/object.h" #include "wx/textbuf.h" #include "wx/versioninfo.h" #include "wx/filefn.h" #include <memory> #ifdef WXMAKINGDLL_XML #define WXDLLIMPEXP_XML WXEXPORT #elif defined(WXUSINGDLL) #define WXDLLIMPEXP_XML WXIMPORT #else // not making nor using DLL #define WXDLLIMPEXP_XML #endif class WXDLLIMPEXP_FWD_XML wxXmlNode; class WXDLLIMPEXP_FWD_XML wxXmlAttribute; class WXDLLIMPEXP_FWD_XML wxXmlDocument; class WXDLLIMPEXP_FWD_XML wxXmlIOHandler; class WXDLLIMPEXP_FWD_BASE wxInputStream; class WXDLLIMPEXP_FWD_BASE wxOutputStream; // Represents XML node type. enum wxXmlNodeType { // note: values are synchronized with xmlElementType from libxml wxXML_ELEMENT_NODE = 1, wxXML_ATTRIBUTE_NODE = 2, wxXML_TEXT_NODE = 3, wxXML_CDATA_SECTION_NODE = 4, wxXML_ENTITY_REF_NODE = 5, wxXML_ENTITY_NODE = 6, wxXML_PI_NODE = 7, wxXML_COMMENT_NODE = 8, wxXML_DOCUMENT_NODE = 9, wxXML_DOCUMENT_TYPE_NODE = 10, wxXML_DOCUMENT_FRAG_NODE = 11, wxXML_NOTATION_NODE = 12, wxXML_HTML_DOCUMENT_NODE = 13 }; // Represents node property(ies). // Example: in <img src="hello.gif" id="3"/> "src" is property with value // "hello.gif" and "id" is prop. with value "3". class WXDLLIMPEXP_XML wxXmlAttribute { public: wxXmlAttribute() : m_next(nullptr) {} wxXmlAttribute(const wxString& name, const wxString& value, wxXmlAttribute *next = nullptr) : m_name(name), m_value(value), m_next(next) {} virtual ~wxXmlAttribute() = default; const wxString& GetName() const { return m_name; } const wxString& GetValue() const { return m_value; } wxXmlAttribute *GetNext() const { return m_next; } void SetName(const wxString& name) { m_name = name; } void SetValue(const wxString& value) { m_value = value; } void SetNext(wxXmlAttribute *next) { m_next = next; } private: wxString m_name; wxString m_value; wxXmlAttribute *m_next; }; // Represents node in XML document. Node has name and may have content and // attributes. Most common node types are wxXML_TEXT_NODE (name and attributes // are irrelevant) and wxXML_ELEMENT_NODE (e.g. in <title>hi</title> there is // element with name="title", irrelevant content and one child (wxXML_TEXT_NODE // with content="hi"). class WXDLLIMPEXP_XML wxXmlNode { public: wxXmlNode() : m_attrs(nullptr), m_parent(nullptr), m_children(nullptr), m_next(nullptr), m_lineNo(-1), m_noConversion(false) { } wxXmlNode(wxXmlNode *parent, wxXmlNodeType type, const wxString& name, const wxString& content = wxEmptyString, wxXmlAttribute *attrs = nullptr, wxXmlNode *next = nullptr, int lineNo = -1); virtual ~wxXmlNode(); // copy ctor & operator=. Note that this does NOT copy siblings // and parent pointer, i.e. m_parent and m_next will be null // after using copy ctor and are never unmodified by operator=. // On the other hand, it DOES copy children and attributes. wxXmlNode(const wxXmlNode& node); wxXmlNode& operator=(const wxXmlNode& node); // user-friendly creation: wxXmlNode(wxXmlNodeType type, const wxString& name, const wxString& content = wxEmptyString, int lineNo = -1); virtual void AddChild(wxXmlNode *child); virtual bool InsertChild(wxXmlNode *child, wxXmlNode *followingNode); virtual bool InsertChildAfter(wxXmlNode *child, wxXmlNode *precedingNode); virtual bool RemoveChild(wxXmlNode *child); virtual void AddAttribute(const wxString& name, const wxString& value); virtual bool DeleteAttribute(const wxString& name); // access methods: wxXmlNodeType GetType() const { return m_type; } const wxString& GetName() const { return m_name; } const wxString& GetContent() const { return m_content; } bool IsWhitespaceOnly() const; int GetDepth(const wxXmlNode *grandparent = nullptr) const; // Gets node content from wxXML_ENTITY_NODE // The problem is, <tag>content<tag> is represented as // wxXML_ENTITY_NODE name="tag", content="" // |-- wxXML_TEXT_NODE or // wxXML_CDATA_SECTION_NODE name="" content="content" wxString GetNodeContent() const; wxXmlNode *GetParent() const { return m_parent; } wxXmlNode *GetNext() const { return m_next; } wxXmlNode *GetChildren() const { return m_children; } wxXmlAttribute *GetAttributes() const { return m_attrs; } bool GetAttribute(const wxString& attrName, wxString *value) const; wxString GetAttribute(const wxString& attrName, const wxString& defaultVal = wxEmptyString) const; bool HasAttribute(const wxString& attrName) const; int GetLineNumber() const { return m_lineNo; } void SetType(wxXmlNodeType type) { m_type = type; } void SetName(const wxString& name) { m_name = name; } void SetContent(const wxString& con) { m_content = con; } void SetParent(wxXmlNode *parent) { m_parent = parent; } void SetNext(wxXmlNode *next) { m_next = next; } void SetChildren(wxXmlNode *child) { m_children = child; } void SetAttributes(wxXmlAttribute *attr) { m_attrs = attr; } virtual void AddAttribute(wxXmlAttribute *attr); // If true, don't do encoding conversion to improve efficiency - node content is ASCII text bool GetNoConversion() const { return m_noConversion; } void SetNoConversion(bool noconversion) { m_noConversion = noconversion; } private: wxXmlNodeType m_type; wxString m_name; wxString m_content; wxXmlAttribute *m_attrs; wxXmlNode *m_parent, *m_children, *m_next; int m_lineNo; // line number in original file, or -1 bool m_noConversion; // don't do encoding conversion - node is plain text void DoFree(); void DoCopy(const wxXmlNode& node); }; class WXDLLIMPEXP_XML wxXmlDoctype { public: explicit wxXmlDoctype(const wxString& rootName = wxString(), const wxString& systemId = wxString(), const wxString& publicId = wxString()) : m_rootName(rootName), m_systemId(systemId), m_publicId(publicId) {} // Default copy ctor and assignment operators are ok. bool IsValid() const; void Clear(); const wxString& GetRootName() const { return m_rootName; } const wxString& GetSystemId() const { return m_systemId; } const wxString& GetPublicId() const { return m_publicId; } wxString GetFullString() const; private: wxString m_rootName; wxString m_systemId; wxString m_publicId; }; // special indentation value for wxXmlDocument::Save #define wxXML_NO_INDENTATION (-1) // flags for wxXmlDocument::Load enum wxXmlDocumentLoadFlag { wxXMLDOC_NONE = 0, wxXMLDOC_KEEP_WHITESPACE_NODES = 1 }; // Create an instance of this and pass it to wxXmlDocument::Load() // to get detailed error information in case of failure. struct wxXmlParseError { wxString message; int line = 0; int column = 0; wxFileOffset offset = 0; }; // This class holds XML data/document as parsed by XML parser. class WXDLLIMPEXP_XML wxXmlDocument : public wxObject { public: wxXmlDocument(); wxXmlDocument(const wxString& filename); wxXmlDocument(wxInputStream& stream); ~wxXmlDocument() = default; wxXmlDocument(const wxXmlDocument& doc); wxXmlDocument& operator=(const wxXmlDocument& doc); // Parses .xml file and loads data. Returns TRUE on success, FALSE // otherwise. bool Load(const wxString& filename, int flags = wxXMLDOC_NONE, wxXmlParseError* err = nullptr); bool Load(wxInputStream& stream, int flags = wxXMLDOC_NONE, wxXmlParseError* err = nullptr); // Saves document as .xml file. virtual bool Save(const wxString& filename, int indentstep = 2) const; virtual bool Save(wxOutputStream& stream, int indentstep = 2) const; bool IsOk() const { return GetRoot() != nullptr; } // Returns root node of the document. wxXmlNode *GetRoot() const; // Returns the document node. wxXmlNode *GetDocumentNode() const { return m_docNode.get(); } // Returns version of document (may be empty). const wxString& GetVersion() const { return m_version; } // Returns encoding of document (may be empty). // Note: this is the encoding original file was saved in, *not* the // encoding of in-memory representation! const wxString& GetFileEncoding() const { return m_fileEncoding; } const wxXmlDoctype& GetDoctype() const { return m_doctype; } // Returns file type of document wxTextFileType GetFileType() const { return m_fileType; } wxString GetEOL() const { return m_eol; } // Write-access methods: wxXmlNode *DetachDocumentNode() { return m_docNode.release(); } void SetDocumentNode(wxXmlNode *node) { m_docNode.reset(node); } wxXmlNode *DetachRoot(); void SetRoot(wxXmlNode *node); void SetVersion(const wxString& version) { m_version = version; } void SetFileEncoding(const wxString& encoding) { m_fileEncoding = encoding; } void SetDoctype(const wxXmlDoctype& doctype) { m_doctype = doctype; } void SetFileType(wxTextFileType fileType); void AppendToProlog(wxXmlNode *node); static wxVersionInfo GetLibraryVersionInfo(); #if WXWIN_COMPATIBILITY_3_2 wxDEPRECATED_MSG("Remove encoding parameter from the call") wxXmlDocument(const wxString& filename, const wxString& WXUNUSED(encoding)) : wxXmlDocument(filename) { } wxDEPRECATED_MSG("Remove encoding parameter from the call") wxXmlDocument(wxInputStream& stream, const wxString& WXUNUSED(encoding)) : wxXmlDocument(stream) { } wxDEPRECATED_MSG("Remove encoding parameter from the call") bool Load(const wxString& filename, const wxString& WXUNUSED(encoding), int flags = wxXMLDOC_NONE) { return Load(filename, flags); } wxDEPRECATED_MSG("Remove encoding parameter from the call") bool Load(wxInputStream& stream, const wxString& WXUNUSED(encoding), int flags = wxXMLDOC_NONE) { return Load(stream, flags); } #endif // WXWIN_COMPATIBILITY_3_2 private: wxString m_version; wxString m_fileEncoding; wxXmlDoctype m_doctype; std::unique_ptr<wxXmlNode> m_docNode; wxTextFileType m_fileType = wxTextFileType_Unix; wxString m_eol = wxS("\n"); void DoCopy(const wxXmlDocument& doc); wxDECLARE_CLASS(wxXmlDocument); }; #endif // wxUSE_XML #endif // _WX_XML_H_