/////////////////////////////////////////////////////////////////////////////
// Name: wx/imaglist.h
// Purpose: wxImageList base header
// Author: Julian Smart
// Created:
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGLIST_H_BASE_
#define _WX_IMAGLIST_H_BASE_
#include "wx/defs.h"
#include "wx/bitmap.h"
class WXDLLIMPEXP_FWD_CORE wxDC;
class WXDLLIMPEXP_FWD_CORE wxIcon;
class WXDLLIMPEXP_FWD_CORE wxColour;
/*
* wxImageList is used for wxListCtrl, wxTreeCtrl. These controls refer to
* images for their items by an index into an image list.
* A wxImageList is capable of creating images with optional masks from
* a variety of sources - a single bitmap plus a colour to indicate the mask,
* two bitmaps, or an icon.
*
* Image lists can also create and draw images used for drag and drop functionality.
* This is not yet implemented in wxImageList. We need to discuss a generic API
* for doing drag and drop.
* See below for candidate functions and an explanation of how they might be
* used.
*/
// Flag values for Set/GetImageList
enum
{
wxIMAGE_LIST_NORMAL, // Normal icons
wxIMAGE_LIST_SMALL, // Small icons
wxIMAGE_LIST_STATE // State icons: unimplemented (see WIN32 documentation)
};
// Flags for Draw
#define wxIMAGELIST_DRAW_NORMAL 0x0001
#define wxIMAGELIST_DRAW_TRANSPARENT 0x0002
#define wxIMAGELIST_DRAW_SELECTED 0x0004
#define wxIMAGELIST_DRAW_FOCUSED 0x0008
// Define the interface of platform-specific wxImageList class.
class WXDLLIMPEXP_CORE wxImageListBase : public wxObject
{
public:
/*
This class should provide default ctor as well as the following ctor:
wxImageList(int width, int height, bool mask = true, int initialCount = 1)
and Create() member function taking the same parameters and returning
bool.
*/
virtual void Destroy() = 0;
// Returns the size the image list was created with.
wxSize GetSize() const { return m_size; }
virtual int GetImageCount() const = 0;
virtual bool GetSize(int index, int &width, int &height) const = 0;
virtual int Add(const wxBitmap& bitmap) = 0;
virtual int Add(const wxBitmap& bitmap, const wxBitmap& mask) = 0;
virtual int Add(const wxBitmap& bitmap, const wxColour& maskColour) = 0;
virtual bool Replace(int index,
const wxBitmap& bitmap,
const wxBitmap& mask = wxNullBitmap) = 0;
virtual bool Remove(int index) = 0;
virtual bool RemoveAll() = 0;
virtual bool Draw(int index, wxDC& dc, int x, int y,
int flags = wxIMAGELIST_DRAW_NORMAL,
bool solidBackground = false) = 0;
virtual wxBitmap GetBitmap(int index) const = 0;
virtual wxIcon GetIcon(int index) const = 0;
protected:
// Size of a single bitmap in the list in physical pixels.
wxSize m_size;
bool m_useMask = false;
};
#if defined(__WXMSW__) && !defined(__WXUNIVERSAL__)
#include "wx/msw/imaglist.h"
#define wxHAS_NATIVE_IMAGELIST
#else
#include "wx/generic/imaglist.h"
#endif
#endif // _WX_IMAGLIST_H_BASE_