///////////////////////////////////////////////////////////////////////////// // Name: wx/imaglist.h // Purpose: wxImageList base header // Author: Julian Smart // Created: // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_IMAGLIST_H_BASE_ #define _WX_IMAGLIST_H_BASE_ #include "wx/defs.h" #include "wx/bitmap.h" class WXDLLIMPEXP_FWD_CORE wxDC; class WXDLLIMPEXP_FWD_CORE wxIcon; class WXDLLIMPEXP_FWD_CORE wxColour; /* * wxImageList is used for wxListCtrl, wxTreeCtrl. These controls refer to * images for their items by an index into an image list. * A wxImageList is capable of creating images with optional masks from * a variety of sources - a single bitmap plus a colour to indicate the mask, * two bitmaps, or an icon. * * Image lists can also create and draw images used for drag and drop functionality. * This is not yet implemented in wxImageList. We need to discuss a generic API * for doing drag and drop. * See below for candidate functions and an explanation of how they might be * used. */ // Flag values for Set/GetImageList enum { wxIMAGE_LIST_NORMAL, // Normal icons wxIMAGE_LIST_SMALL, // Small icons wxIMAGE_LIST_STATE // State icons: unimplemented (see WIN32 documentation) }; // Flags for Draw #define wxIMAGELIST_DRAW_NORMAL 0x0001 #define wxIMAGELIST_DRAW_TRANSPARENT 0x0002 #define wxIMAGELIST_DRAW_SELECTED 0x0004 #define wxIMAGELIST_DRAW_FOCUSED 0x0008 // Define the interface of platform-specific wxImageList class. class WXDLLIMPEXP_CORE wxImageListBase : public wxObject { public: /* This class should provide default ctor as well as the following ctor: wxImageList(int width, int height, bool mask = true, int initialCount = 1) and Create() member function taking the same parameters and returning bool. */ virtual void Destroy() = 0; // Returns the size the image list was created with. wxSize GetSize() const { return m_size; } virtual int GetImageCount() const = 0; virtual bool GetSize(int index, int &width, int &height) const = 0; virtual int Add(const wxBitmap& bitmap) = 0; virtual int Add(const wxBitmap& bitmap, const wxBitmap& mask) = 0; virtual int Add(const wxBitmap& bitmap, const wxColour& maskColour) = 0; virtual bool Replace(int index, const wxBitmap& bitmap, const wxBitmap& mask = wxNullBitmap) = 0; virtual bool Remove(int index) = 0; virtual bool RemoveAll() = 0; virtual bool Draw(int index, wxDC& dc, int x, int y, int flags = wxIMAGELIST_DRAW_NORMAL, bool solidBackground = false) = 0; virtual wxBitmap GetBitmap(int index) const = 0; virtual wxIcon GetIcon(int index) const = 0; protected: // Size of a single bitmap in the list in physical pixels. wxSize m_size; bool m_useMask = false; }; #if defined(__WXMSW__) && !defined(__WXUNIVERSAL__) #include "wx/msw/imaglist.h" #define wxHAS_NATIVE_IMAGELIST #else #include "wx/generic/imaglist.h" #endif #endif // _WX_IMAGLIST_H_BASE_