/////////////////////////////////////////////////////////////////////////////// // Name: wx/memtext.h // Purpose: wxMemoryText allows to use wxTextBuffer without a file // Created: 14.11.01 // Author: Morten Hanssen // Copyright: (c) 2001 Morten Hanssen // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_MEMTEXT_H #define _WX_MEMTEXT_H #include "wx/defs.h" // there is no separate setting for wxMemoryText, it's smallish anyhow #if wxUSE_TEXTBUFFER #include "wx/strconv.h" #include "wx/textbuf.h" // ---------------------------------------------------------------------------- // wxMemoryText // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxMemoryText : public wxTextBuffer { public: // Constructors. wxMemoryText() = default; wxMemoryText(const wxString& name) : wxTextBuffer(name) { } protected: virtual bool OnExists() const override { return false; } virtual bool OnOpen(const wxString & WXUNUSED(strBufferName), wxTextBufferOpenMode WXUNUSED(OpenMode)) override { return true; } virtual bool OnClose() override { return true; } virtual bool OnRead(const wxMBConv& WXUNUSED(conv)) override { return true; } virtual bool OnWrite(wxTextFileType WXUNUSED(typeNew), const wxMBConv& WXUNUSED(conv) = wxMBConvUTF8()) override { return true; } private: wxDECLARE_NO_COPY_CLASS(wxMemoryText); }; #endif // wxUSE_TEXTBUFFER #endif // _WX_MEMTEXT_H