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powermon_manager_sw / lib / wxWidgets / include / wx / cursor.h
@Razvan Turiac Razvan Turiac 7 hours ago 5 KB ...
/////////////////////////////////////////////////////////////////////////////
// Name:        wx/cursor.h
// Purpose:     wxCursor base header
// Author:      Julian Smart, Vadim Zeitlin
// Created:
// Copyright:   (c) Julian Smart
//              (c) 2014 Vadim Zeitlin (wxCursorBase)
// Licence:     wxWindows Licence
/////////////////////////////////////////////////////////////////////////////

#ifndef _WX_CURSOR_H_BASE_
#define _WX_CURSOR_H_BASE_

#include "wx/gdiobj.h"
#include "wx/gdicmn.h"

// Under most ports, wxCursor derives directly from wxGDIObject, but in wxMSW
// there is an intermediate wxGDIImage class.
#ifdef __WXMSW__
    #include "wx/msw/gdiimage.h"
#else
    typedef wxGDIObject wxGDIImage;
#endif

class WXDLLIMPEXP_FWD_CORE wxBitmapBundle;
class WXDLLIMPEXP_FWD_CORE wxWindow;

class WXDLLIMPEXP_CORE wxCursorBase : public wxGDIImage
{
public:
/*
    wxCursor classes should provide the following ctors:

    wxCursor();
    wxCursor(const wxImage& image);
    wxCursor(const wxBitmap& bitmap, const wxPoint& hotSpot);
    wxCursor(const wxBitmap& bitmap, int hotSpotX = 0, int hotSpotY = 0);
    wxCursor(const wxString& name, wxBitmapType type, const wxPoint& hotSpot);
    wxCursor(const wxString& name,
             wxBitmapType type = wxCURSOR_DEFAULT_TYPE,
             int hotSpotX = 0, int hotSpotY = 0);
    wxCursor(wxStockCursor id) { InitFromStock(id); }
*/

    virtual wxPoint GetHotSpot() const { return wxDefaultPosition; }
};

#if defined(__WXMSW__)
    #define wxCURSOR_DEFAULT_TYPE   wxBITMAP_TYPE_CUR_RESOURCE
    #include "wx/msw/cursor.h"
#elif defined(__WXGTK__)
    #ifdef __WINDOWS__
        #define wxCURSOR_DEFAULT_TYPE   wxBITMAP_TYPE_CUR_RESOURCE
    #else
        #define wxCURSOR_DEFAULT_TYPE   wxBITMAP_TYPE_XPM
    #endif
    #include "wx/gtk/cursor.h"
#elif defined(__WXX11__)
    #define wxCURSOR_DEFAULT_TYPE   wxBITMAP_TYPE_XPM
    #include "wx/x11/cursor.h"
#elif defined(__WXDFB__)
    #define wxCURSOR_DEFAULT_TYPE   wxBITMAP_TYPE_CUR_RESOURCE
    #include "wx/dfb/cursor.h"
#elif defined(__WXMAC__)
    #define wxCURSOR_DEFAULT_TYPE   wxBITMAP_TYPE_MACCURSOR_RESOURCE
    #include "wx/osx/cursor.h"
#elif defined(__WXQT__)
    #ifdef __WINDOWS__
        #define wxCURSOR_DEFAULT_TYPE   wxBITMAP_TYPE_CUR_RESOURCE
    #else
        #define wxCURSOR_DEFAULT_TYPE   wxBITMAP_TYPE_CUR
    #endif
    #include "wx/qt/cursor.h"
#endif

// ----------------------------------------------------------------------------
// wxCursorBundle stores 1 or more versions of the same cursor, to be used at
// different DPI scaling levels.
// ----------------------------------------------------------------------------

class wxCursorBundleImpl;

class WXDLLIMPEXP_CORE wxCursorBundle
{
public:
    // Default ctor constructs an empty bundle which can't be used for
    // anything, but can be assigned something later.
    wxCursorBundle();

    // Create a cursor bundle from the given bitmap bundle.
    //
    // Note that the hotspot coordinates must be relative to the default size
    // of the bitmap bundle and are scaled for other sizes.
    explicit wxCursorBundle(const wxBitmapBundle& bitmaps,
                            const wxPoint& hotSpot);

    explicit wxCursorBundle(const wxBitmapBundle& bitmaps,
                            int hotSpotX = 0, int hotSpotY = 0)
        : wxCursorBundle(bitmaps, wxPoint(hotSpotX, hotSpotY))
    {
    }

    // This conversion ctor from a single cursor only exists for
    // interoperability with the existing code using wxCursor.
    wxCursorBundle(const wxCursor& cursor);

    // This is another conversion ctor existing to allow existing code using
    // wxCursor to work without changes with wxCursorBundle.
    wxCursorBundle(wxStockCursor id);

    // Default copy ctor and assignment operator and dtor would be ok, but need
    // to be defined out of line, where wxCursorBundleImpl is fully declared.

    wxCursorBundle(const wxCursorBundle& other);
    wxCursorBundle& operator=(const wxCursorBundle& other);

    ~wxCursorBundle();

    // Check if cursor bundle is non-empty.
    wxNODISCARD bool IsOk() const { return m_impl.get() != nullptr; }

    // Clear the bundle contents, IsOk() will return false after doing this.
    void Clear();

    // Get the cursor of the size suitable for the DPI used by the given window.
    wxNODISCARD wxCursor GetCursorFor(const wxWindow* window) const;

    // Get the cursor of the default size: prefer to use GetCursorFor() instead
    // if there is a suitable window available, this function only exists as
    // last resort.
    wxNODISCARD wxCursor GetCursorForMainWindow() const;

    // Check if two objects refer to the same bundle.
    wxNODISCARD bool IsSameAs(const wxCursorBundle& other) const
    {
        return m_impl == other.m_impl;
    }

private:
    using ImplPtr = wxObjectDataPtr<wxCursorBundleImpl>;

    // Private ctor used by static factory functions to create objects of this
    // class. It takes ownership of the pointer (which must be non-null).
    explicit wxCursorBundle(const ImplPtr& impl);

    ImplPtr m_impl;
};

// For compatibility, include busy cursor-related stuff which used to be pulled
// in by this header via wx/utils.h.
#include "wx/busycursor.h"

#endif // _WX_CURSOR_H_BASE_