/////////////////////////////////////////////////////////////////////////////// // Name: wx/private/secretstore.h // Purpose: Classes used in wxSecretStore implementation only. // Author: Vadim Zeitlin // Created: 2016-05-27 // Copyright: (c) 2016 Vadim Zeitlin <vadim@wxwidgets.org> // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_PRIVATE_SECRETSTORE_H_ #define _WX_PRIVATE_SECRETSTORE_H_ #include "wx/object.h" // wxRefCounter // Both of the implementation classes here are ref-counted so that the // corresponding public objects could be copied cheaply and, in the case of // wxSecretValue, also to avoid having the secret in more than one place in // memory at a time. // ---------------------------------------------------------------------------- // Class holding wxSecretValue data // ---------------------------------------------------------------------------- // This is a common base class for our own and libsecret-based implementations. class wxSecretValueImpl : public wxRefCounter { public: wxSecretValueImpl() { } virtual size_t GetSize() const = 0; virtual const void *GetData() const = 0; }; // Trivial common implementation of wxSecretValueImpl used under MSW and OS X. #if defined(__WINDOWS__) || defined(__DARWIN__) class wxSecretValueGenericImpl : public wxSecretValueImpl { public: wxSecretValueGenericImpl(size_t size, const void *data) : m_size(size), m_data(new char[size]) { memcpy(m_data, data, size); } virtual ~wxSecretValueGenericImpl() { if ( m_data ) { wxSecretValue::Wipe(m_size, m_data); delete [] m_data; } } virtual size_t GetSize() const wxOVERRIDE { return m_size; } virtual const void *GetData() const wxOVERRIDE { return m_data; } private: const size_t m_size; char* const m_data; }; #endif // MSW or OSX // ---------------------------------------------------------------------------- // Base class for wxSecretStore implementations // ---------------------------------------------------------------------------- // All its methods are similar to the methods of the public class except that // they work with the implementation rather than public objects and they all // take an extra "wxString&" output parameter which is filled with the low // level error message in case of an error. This message will be logged by // wxSecretStore itself, wxSecretStoreImpl methods shouldn't do any logging on // their own. class wxSecretStoreImpl : public wxRefCounter { public: virtual bool IsOk(wxString* WXUNUSED(errmsg)) const { return true; } virtual bool Save(const wxString& service, const wxString& username, const wxSecretValueImpl& password, wxString& errmsg) = 0; virtual bool Load(const wxString& service, wxString* username, wxSecretValueImpl** password, wxString& errmsg) const = 0; virtual bool Delete(const wxString& service, wxString& errmsg) = 0; }; #endif // _WX_PRIVATE_SECRETSTORE_H_