/////////////////////////////////////////////////////////////////////////////
// Name: include/wx/qt/glcanvas.cpp
// Author: Sean D'Epagnier
// Copyright: (c) Sean D'Epagnier 2014
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GLCANVAS_H_
#define _WX_GLCANVAS_H_
#include <GL/gl.h>
class QOpenGLWidget;
class QOpenGLContext;
class QSurfaceFormat;
class WXDLLIMPEXP_GL wxGLContext : public wxGLContextBase
{
public:
wxGLContext(wxGLCanvas *win,
const wxGLContext *other = nullptr,
const wxGLContextAttrs *ctxAttrs = nullptr);
/// virtual ~wxGLContext();
virtual bool SetCurrent(const wxGLCanvas& win) const override;
private:
QOpenGLContext* m_glContext = nullptr;
wxDECLARE_CLASS(wxGLContext);
};
// ----------------------------------------------------------------------------
// wxGLCanvas: OpenGL output window
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasBase
{
public:
wxGLCanvas() = default;
explicit // avoid implicitly converting a wxWindow* to wxGLCanvas
wxGLCanvas(wxWindow *parent,
const wxGLAttributes& dispAttrs,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const wxPalette& palette = wxNullPalette);
explicit
wxGLCanvas(wxWindow *parent,
wxWindowID id = wxID_ANY,
const int *attribList = nullptr,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const wxPalette& palette = wxNullPalette);
~wxGLCanvas();
bool Create(wxWindow *parent,
const wxGLAttributes& dispAttrs,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const wxPalette& palette = wxNullPalette);
bool Create(wxWindow *parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const int *attribList = nullptr,
const wxPalette& palette = wxNullPalette);
virtual bool SwapBuffers() override;
virtual bool QtCanPaintWithoutActivePainter() const override;
static bool ConvertWXAttrsToQtGL(const wxGLAttributes &glattrs, const wxGLContextAttrs ctxAttrs, QSurfaceFormat &format);
private:
wxDECLARE_CLASS(wxGLCanvas);
};
#endif // _WX_GLCANVAS_H_