///////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/private/customdraw.h
// Purpose: Helper for implementing custom drawing support in wxMSW
// Author: Vadim Zeitlin
// Created: 2016-04-16
// Copyright: (c) 2016 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSW_CUSTOMDRAW_H_
#define _WX_MSW_CUSTOMDRAW_H_
#include "wx/itemattr.h"
#include "wx/msw/uxtheme.h"
#include "wx/msw/wrapcctl.h"
namespace wxMSWImpl
{
// ----------------------------------------------------------------------------
// CustomDraw: inherit from this class and forward NM_CUSTOMDRAW to it
// ----------------------------------------------------------------------------
class CustomDraw
{
public:
// Trivial default ctor needed for non-copyable class.
CustomDraw()
{
}
// Virtual dtor for the base class.
virtual ~CustomDraw()
{
}
// Implementation of NM_CUSTOMDRAW handler, returns one of CDRF_XXX
// constants, possibly CDRF_DODEFAULT if custom drawing is not necessary.
LPARAM HandleCustomDraw(LPARAM lParam);
private:
// Return true if we need custom drawing at all.
virtual bool HasCustomDrawnItems() const = 0;
// Return the attribute to use for the given item, can return nullptr if this
// item doesn't need to be custom-drawn.
virtual const wxItemAttr* GetItemAttr(DWORD_PTR dwItemSpec) const = 0;
// Set the colours and font for the specified HDC, return CDRF_NEWFONT if
// the font was changed.
LPARAM HandleItemPrepaint(const wxItemAttr& attr, HDC hdc);
wxDECLARE_NO_COPY_CLASS(CustomDraw);
};
} // namespace wxMSWImpl
// ----------------------------------------------------------------------------
// wxMSWHeaderCtrlCustomDraw: custom draw helper for header control
// ----------------------------------------------------------------------------
class wxMSWHeaderCtrlCustomDraw : public wxMSWImpl::CustomDraw
{
public:
wxMSWHeaderCtrlCustomDraw()
{
}
// Set the colours to the ones used by "Header" theme.
//
// This is required, for unknown reasons, when using dark mode, because
// enabling it for the header control changes the background, but not the
// foreground, making the text completely unreadable.
//
// If this is ever fixed in later Windows versions, this function wouldn't
// need to be called any more.
void UseHeaderThemeColors(HWND hwndHdr)
{
auto theme = wxUxThemeHandle::NewAtStdDPI(hwndHdr, L"Header");
m_attr.SetTextColour(theme.GetColour(HP_HEADERITEM, TMT_TEXTCOLOR));
// Note that TMT_FILLCOLOR doesn't seem to exist in this theme but the
// correct background colour is already used in "ItemsView" theme by
// default anyhow.
}
// Make this field public to let the control update it directly when its
// attributes change.
wxItemAttr m_attr;
private:
virtual bool HasCustomDrawnItems() const override
{
// We only exist if the header does need to be custom drawn.
return true;
}
virtual const wxItemAttr*
GetItemAttr(DWORD_PTR WXUNUSED(dwItemSpec)) const override
{
// We use the same attribute for all items for now.
return &m_attr;
}
};
#endif // _WX_MSW_CUSTOMDRAW_H_