///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/spinbutt.h // Purpose: wxSpinButton class // Author: Julian Smart // Modified by: // Created: 01/02/97 // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_SPINBUTT_H_ #define _WX_SPINBUTT_H_ #include "wx/control.h" #include "wx/event.h" #if wxUSE_SPINBTN class WXDLLIMPEXP_CORE wxSpinButton : public wxSpinButtonBase { public: // construction wxSpinButton() { } wxSpinButton(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_VERTICAL | wxSP_ARROW_KEYS, const wxString& name = wxSPIN_BUTTON_NAME) { Create(parent, id, pos, size, style, name); } virtual ~wxSpinButton(); bool Create(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_VERTICAL | wxSP_ARROW_KEYS, const wxString& name = wxSPIN_BUTTON_NAME); // accessors virtual int GetValue() const wxOVERRIDE; virtual void SetValue(int val) wxOVERRIDE; virtual void SetRange(int minVal, int maxVal) wxOVERRIDE; // implementation virtual bool MSWCommand(WXUINT param, WXWORD id) wxOVERRIDE; virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result) wxOVERRIDE; virtual bool MSWOnScroll(int orientation, WXWORD wParam, WXWORD pos, WXHWND control) wxOVERRIDE; // a wxSpinButton can't do anything useful with focus, only wxSpinCtrl can virtual bool AcceptsFocus() const wxOVERRIDE { return false; } // returns true if the platform should explicitly apply a theme border virtual bool CanApplyThemeBorder() const wxOVERRIDE { return false; } virtual void SetIncrement(int value) wxOVERRIDE; virtual int GetIncrement() const wxOVERRIDE; protected: virtual wxSize DoGetBestSize() const wxOVERRIDE; // ensure that the control displays a value in the current range virtual void NormalizeValue(); private: wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxSpinButton); }; #endif // wxUSE_SPINBTN #endif // _WX_SPINBUTT_H_