/////////////////////////////////////////////////////////////////////////////// // Name: wx/msw/private/paint.h // Purpose: Helpers for handling repainting // Author: Vadim Zeitlin // Created: 2020-02-10 // Copyright: (c) 2020 Vadim Zeitlin <vadim@wxwidgets.org> // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_MSW_PRIVATE_PAINT_H_ #define _WX_MSW_PRIVATE_PAINT_H_ #include "wx/stack.h" namespace wxMSWImpl { // Data used by WM_PAINT handler struct PaintData { explicit PaintData(wxWindowMSW* window_) : window(window_), createdPaintDC(false) { } // The window being repainted (never null). wxWindowMSW* const window; // True if the user-defined paint handler created wxPaintDC. bool createdPaintDC; }; // Stack storing data for the possibly nested WM_PAINT handlers. extern wxStack<PaintData> paintStack; } // namespace wxMSWImpl #endif // _WX_MSW_PRIVATE_PAINT_H_