/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/anybutton.h
// Purpose: wxAnyButton class
// Author: Julian Smart
// Created: 1997-02-01 (extracted from button.h)
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSW_ANYBUTTON_H_
#define _WX_MSW_ANYBUTTON_H_
// ----------------------------------------------------------------------------
// Common button functionality
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxAnyButton : public wxAnyButtonBase
{
public:
wxAnyButton()
{
m_imageData = nullptr;
#if wxUSE_MARKUP
m_markupText = nullptr;
#endif // wxUSE_MARKUP
}
virtual ~wxAnyButton();
// overridden base class methods
virtual void SetLabel(const wxString& label) override;
virtual bool SetBackgroundColour(const wxColour &colour) override;
virtual bool SetForegroundColour(const wxColour &colour) override;
// implementation from now on
virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) override;
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item) override;
// returns true if the platform should explicitly apply a theme border
virtual bool CanApplyThemeBorder() const override { return false; }
protected:
// usually overridden base class virtuals
virtual wxSize DoGetBestSize() const override;
virtual wxBitmap DoGetBitmap(State which) const override;
virtual void DoSetBitmap(const wxBitmapBundle& bitmap, State which) override;
virtual wxSize DoGetBitmapMargins() const override;
virtual void DoSetBitmapMargins(wxCoord x, wxCoord y) override;
virtual void DoSetBitmapPosition(wxDirection dir) override;
#if wxUSE_MARKUP
virtual bool DoSetLabelMarkup(const wxString& markup) override;
#endif // wxUSE_MARKUP
// Increases the passed in size to account for the button image.
//
// Should only be called if we do have a button, i.e. if m_imageData is
// non-null.
void AdjustForBitmapSize(wxSize& size) const;
class wxButtonImageData *m_imageData;
#if wxUSE_MARKUP
class wxMarkupText *m_markupText;
#endif // wxUSE_MARKUP
// Switches button into owner-drawn mode: this is used if we need to draw
// something not supported by the native control, such as using non default
// colours or font.
void MakeOwnerDrawn();
bool IsOwnerDrawn() const;
virtual bool MSWIsPushed() const;
private:
wxDECLARE_NO_COPY_CLASS(wxAnyButton);
};
#endif // _WX_MSW_ANYBUTTON_H_