/////////////////////////////////////////////////////////////////////////////// // Name: wx/windowid.h // Purpose: wxWindowID class - a class for managing window ids // Author: Brian Vanderburg II // Created: 2007-09-21 // Copyright: (c) 2007 Brian Vanderburg II // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_WINDOWID_H_ #define _WX_WINDOWID_H_ #include "wx/defs.h" // ---------------------------------------------------------------------------- // wxWindowIDRef: reference counted id value // ---------------------------------------------------------------------------- // A wxWindowIDRef object wraps an id value and marks it as (un)used as // necessary. All ids returned from wxWindow::NewControlId() should be assigned // to an instance of this class to ensure that the id is marked as being in // use. // // This class is always defined but it is trivial if wxUSE_AUTOID_MANAGEMENT is // off. class WXDLLIMPEXP_CORE wxWindowIDRef { public: // default ctor wxWindowIDRef() { m_id = wxID_NONE; } // ctor taking id values wxWindowIDRef(int id) { Init(id); } wxWindowIDRef(long id) { Init(wxWindowID(id)); } wxWindowIDRef(const wxWindowIDRef& id) { Init(id.m_id); } // dtor ~wxWindowIDRef() { Assign(wxID_NONE); } // assignment wxWindowIDRef& operator=(int id) { Assign(id); return *this; } wxWindowIDRef& operator=(long id) { Assign(wxWindowID(id)); return *this; } wxWindowIDRef& operator=(const wxWindowIDRef& id) { if (&id != this) Assign(id.m_id); return *this; } // access to the stored id value wxWindowID GetValue() const { return m_id; } operator wxWindowID() const { return m_id; } private: #if wxUSE_AUTOID_MANAGEMENT // common part of all ctors: call Assign() for our new id void Init(wxWindowID id) { // m_id must be initialized before calling Assign() m_id = wxID_NONE; Assign(id); } // increase reference count of id, decrease the one of m_id void Assign(wxWindowID id); #else // !wxUSE_AUTOID_MANAGEMENT // trivial stubs for the functions above void Init(wxWindowID id) { m_id = id; } void Assign(wxWindowID id) { m_id = id; } #endif // wxUSE_AUTOID_MANAGEMENT/!wxUSE_AUTOID_MANAGEMENT wxWindowID m_id; }; // comparison operators inline bool operator==(const wxWindowIDRef& lhs, const wxWindowIDRef& rhs) { return lhs.GetValue() == rhs.GetValue(); } inline bool operator==(const wxWindowIDRef& lhs, int rhs) { return lhs.GetValue() == rhs; } inline bool operator==(const wxWindowIDRef& lhs, long rhs) { return lhs.GetValue() == rhs; } inline bool operator==(int lhs, const wxWindowIDRef& rhs) { return rhs == lhs; } inline bool operator==(long lhs, const wxWindowIDRef& rhs) { return rhs == lhs; } inline bool operator!=(const wxWindowIDRef& lhs, const wxWindowIDRef& rhs) { return !(lhs == rhs); } inline bool operator!=(const wxWindowIDRef& lhs, int rhs) { return !(lhs == rhs); } inline bool operator!=(const wxWindowIDRef& lhs, long rhs) { return !(lhs == rhs); } inline bool operator!=(int lhs, const wxWindowIDRef& rhs) { return !(lhs == rhs); } inline bool operator!=(long lhs, const wxWindowIDRef& rhs) { return !(lhs == rhs); } // ---------------------------------------------------------------------------- // wxIdManager // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxIdManager { public: // This returns an id value and not an wxWindowIDRef. The returned value // should be assigned a.s.a.p to a wxWindowIDRef. The IDs are marked as // reserved so that another call to ReserveId before assigning the id to a // wxWindowIDRef will not use the same ID static wxWindowID ReserveId(int count = 1); // This will release an unused reserved ID. This should only be called // if the ID returned by ReserveId was NOT assigned to a wxWindowIDRef // for some purpose, maybe an early return from a function static void UnreserveId(wxWindowID id, int count = 1); }; #endif // _WX_WINDOWID_H_