//////////////////////////////////////////////////////////////////////////// // Name: wx/stc/private.h // Purpose: Private declarations for wxSTC // Author: Robin Dunn // Created: 2007-07-15 // Copyright: (c) 2000 by Total Control Software // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_STC_PRIVATE_H_ #define _WX_STC_PRIVATE_H_ #include "wx/defs.h" #include "wx/string.h" //---------------------------------------------------------------------- // Utility functions used within wxSTC #if wxUSE_UNICODE extern wxString stc2wx(const char* str); extern wxString stc2wx(const char* str, size_t len); extern wxCharBuffer wx2stc(const wxString& str); // This function takes both wxString and wxCharBuffer because it uses either // one or the other of them depending on the build mode. In Unicode it uses the // length of the already converted buffer to avoid doing the conversion again // just to compute the length. inline size_t wx2stclen(const wxString& WXUNUSED(str), const wxCharBuffer& buf) { return buf.length(); } #else // not UNICODE inline wxString stc2wx(const char* str) { return wxString(str); } inline wxString stc2wx(const char* str, size_t len) { return wxString(str, len); } inline const char* wx2stc(const wxString& str) { return str.mbc_str(); } // As explained above, the buffer argument is only used in Unicode build. inline size_t wx2stclen(const wxString& str, const char* WXUNUSED(buf)) { return str.length(); } #endif // UNICODE #endif // _WX_STC_PRIVATE_H_