/////////////////////////////////////////////////////////////////////////////// // Name: wx/msw/tls.h // Purpose: Win32 implementation of wxTlsValue<> // Author: Vadim Zeitlin // Created: 2008-08-08 // Copyright: (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org> // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_MSW_TLS_H_ #define _WX_MSW_TLS_H_ #include "wx/msw/wrapwin.h" #include "wx/thread.h" #include "wx/vector.h" // ---------------------------------------------------------------------------- // wxTlsKey is a helper class encapsulating a TLS slot // ---------------------------------------------------------------------------- class wxTlsKey { public: // ctor allocates a new key wxTlsKey(wxTlsDestructorFunction destructor) { m_destructor = destructor; m_slot = ::TlsAlloc(); } // return true if the key was successfully allocated bool IsOk() const { return m_slot != TLS_OUT_OF_INDEXES; } // get the key value, there is no error return void *Get() const { // Exceptionally, TlsGetValue() calls SetLastError() even on success // which means it overwrites the previous value. This is undesirable // here, so explicitly preserve the last error here. const DWORD dwLastError = ::GetLastError(); void* const value = ::TlsGetValue(m_slot); if ( dwLastError ) ::SetLastError(dwLastError); return value; } // change the key value, return true if ok bool Set(void *value) { void *old = Get(); if ( ::TlsSetValue(m_slot, value) == 0 ) return false; if ( old ) m_destructor(old); // update m_allValues list of all values - remove old, add new wxCriticalSectionLocker lock(m_csAllValues); if ( old ) { for ( wxVector<void*>::iterator i = m_allValues.begin(); i != m_allValues.end(); ++i ) { if ( *i == old ) { if ( value ) *i = value; else m_allValues.erase(i); return true; } } wxFAIL_MSG( "previous wxTlsKey value not recorded in m_allValues" ); } if ( value ) m_allValues.push_back(value); return true; } // free the key ~wxTlsKey() { if ( !IsOk() ) return; // Win32 API doesn't have the equivalent of pthread's destructor, so we // have to keep track of all allocated values and destroy them manually; // ideally we'd do that at thread exit time, but since we could only // do that with wxThread and not otherwise created threads, we do it // here. // // TODO: We should still call destructors for wxTlsKey used in the // thread from wxThread's thread shutdown code, *in addition* // to doing it in ~wxTlsKey. // // NB: No need to lock m_csAllValues, by the time this code is called, // no other thread can be using this key. for ( wxVector<void*>::iterator i = m_allValues.begin(); i != m_allValues.end(); ++i ) { m_destructor(*i); } ::TlsFree(m_slot); } private: wxTlsDestructorFunction m_destructor; DWORD m_slot; wxVector<void*> m_allValues; wxCriticalSection m_csAllValues; wxDECLARE_NO_COPY_CLASS(wxTlsKey); }; #endif // _WX_MSW_TLS_H_