//////////////////////////////////////////////////////////////////////////// // Name: wx/msw/spinctrl.h // Purpose: wxSpinCtrl class declaration for Win32 // Author: Vadim Zeitlin // Modified by: // Created: 22.07.99 // Copyright: (c) Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_MSW_SPINCTRL_H_ #define _WX_MSW_SPINCTRL_H_ #include "wx/spinbutt.h" // the base class #if wxUSE_SPINCTRL #include "wx/dynarray.h" class WXDLLIMPEXP_FWD_CORE wxSpinCtrl; WX_DEFINE_EXPORTED_ARRAY_PTR(wxSpinCtrl *, wxArraySpins); // ---------------------------------------------------------------------------- // Under Win32, wxSpinCtrl is a wxSpinButton with a buddy (as MSDN docs call // it) text window whose contents is automatically updated when the spin // control is clicked. // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxSpinCtrl : public wxSpinButton { public: wxSpinCtrl() { Init(); } wxSpinCtrl(wxWindow *parent, wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_ARROW_KEYS, int min = 0, int max = 100, int initial = 0, const wxString& name = wxT("wxSpinCtrl")) { Init(); Create(parent, id, value, pos, size, style, min, max, initial, name); } bool Create(wxWindow *parent, wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_ARROW_KEYS, int min = 0, int max = 100, int initial = 0, const wxString& name = wxT("wxSpinCtrl")); // a wxTextCtrl-like method (but we can't have GetValue returning wxString // because the base class already has one returning int!) void SetValue(const wxString& text); // another wxTextCtrl-like method void SetSelection(long from, long to); // wxSpinCtrlBase methods virtual wxString GetTextValue() const; virtual int GetBase() const; virtual bool SetBase(int base); virtual void Refresh( bool eraseBackground = true, const wxRect *rect = (const wxRect *) NULL ) wxOVERRIDE; // implementation only from now on // ------------------------------- virtual ~wxSpinCtrl(); virtual void SetValue(int val) wxOVERRIDE; virtual int GetValue() const wxOVERRIDE; virtual void SetRange(int minVal, int maxVal) wxOVERRIDE; virtual bool SetFont(const wxFont &font) wxOVERRIDE; virtual bool Enable(bool enable = true) wxOVERRIDE; virtual bool Show(bool show = true) wxOVERRIDE; virtual bool Reparent(wxWindowBase *newParent) wxOVERRIDE; // wxSpinButton doesn't accept focus, but we do virtual bool AcceptsFocus() const wxOVERRIDE { return wxWindow::AcceptsFocus(); } // we're like wxTextCtrl and not (default) wxButton virtual wxVisualAttributes GetDefaultAttributes() const wxOVERRIDE { return GetClassDefaultAttributes(GetWindowVariant()); } static wxVisualAttributes GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL) { return GetCompositeControlsDefaultAttributes(variant); } // for internal use only // get the subclassed window proc of the buddy text WXWNDPROC GetBuddyWndProc() const { return m_wndProcBuddy; } // return the spinctrl object whose buddy is the given window or NULL static wxSpinCtrl *GetSpinForTextCtrl(WXHWND hwndBuddy); // process a WM_COMMAND generated by the buddy text control bool ProcessTextCommand(WXWORD cmd, WXWORD id); // recognize buddy window as part of this control at wx level virtual bool ContainsHWND(WXHWND hWnd) const wxOVERRIDE { return hWnd == m_hwndBuddy; } virtual void SetLayoutDirection(wxLayoutDirection dir) wxOVERRIDE; virtual WXHWND MSWGetFocusHWND() const wxOVERRIDE; protected: virtual void DoGetPosition(int *x, int *y) const wxOVERRIDE; virtual void DoMoveWindow(int x, int y, int width, int height) wxOVERRIDE; virtual wxSize DoGetBestSize() const wxOVERRIDE; virtual wxSize DoGetSizeFromTextSize(int xlen, int ylen = -1) const wxOVERRIDE; virtual void DoGetSize(int *width, int *height) const wxOVERRIDE; virtual void DoGetClientSize(int *x, int *y) const wxOVERRIDE; virtual void DoClientToScreen(int *x, int *y) const wxOVERRIDE; virtual void DoScreenToClient(int *x, int *y) const wxOVERRIDE; #if wxUSE_TOOLTIPS virtual void DoSetToolTip( wxToolTip *tip ) wxOVERRIDE; #endif // wxUSE_TOOLTIPS virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result) wxOVERRIDE; virtual bool MSWOnScroll(int orientation, WXWORD wParam, WXWORD pos, WXHWND control) wxOVERRIDE; virtual void MSWUpdateFontOnDPIChange(const wxSize& newDPI) wxOVERRIDE; // handle processing of special keys void OnChar(wxKeyEvent& event); void OnSetFocus(wxFocusEvent& event); void OnKillFocus(wxFocusEvent& event); // returns true for special keys like "Ctrl+C" that should be handled // by the text control virtual bool MSWShouldPreProcessMessage(WXMSG* msg) wxOVERRIDE; // generate spin control update event with the given value void SendSpinUpdate(int value); // called to ensure that the value is in the correct range virtual void NormalizeValue() wxOVERRIDE; // the value of the control before the latest change (which might not have // changed anything in fact -- this is why we need this field) int m_oldValue; // the data for the "buddy" text ctrl WXHWND m_hwndBuddy; WXWNDPROC m_wndProcBuddy; // Block text update event after SetValue() bool m_blockEvent; private: // Common part of all ctors. void Init(); // Adjust the text control style depending on whether we need to enter only // digits or may need to enter something else (e.g. "-" sign, "x" // hexadecimal prefix, ...) in it. void UpdateBuddyStyle(); // Determine the (horizontal) pixel overlap between the spin button // (up-down control) and the text control (buddy window). int GetOverlap() const; // Calculate the best size for the number with the given number of digits. wxSize GetBestSizeFromDigitsCount(int digitsCount) const; wxDECLARE_DYNAMIC_CLASS(wxSpinCtrl); wxDECLARE_EVENT_TABLE(); wxDECLARE_NO_COPY_CLASS(wxSpinCtrl); }; #endif // wxUSE_SPINCTRL #endif // _WX_MSW_SPINCTRL_H_