/////////////////////////////////////////////////////////////////////////////// // Name: wx/cmdargs.h // Purpose: declaration of wxCmdLineArgsArray helper class // Author: Vadim Zeitlin // Created: 2007-11-12 // Copyright: (c) 2007 Vadim Zeitlin <vadim@wxwidgets.org> // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_CMDARGS_H_ #define _WX_CMDARGS_H_ #include "wx/arrstr.h" // ---------------------------------------------------------------------------- // wxCmdLineArgsArray: helper class used by wxApp::argv // ---------------------------------------------------------------------------- #if wxUSE_UNICODE // this class is used instead of either "char **" or "wchar_t **" (neither of // which would be backwards compatible with all the existing code) for argv // field of wxApp // // as it's used for compatibility, it tries to look as much as traditional // (char **) argv as possible, in particular it provides implicit conversions // to "char **" and also array-like operator[] class WXDLLIMPEXP_BASE wxCmdLineArgsArray { public: wxCmdLineArgsArray() { m_argsA = NULL; m_argsW = NULL; } template <typename T> void Init(int argc, T **argv) { FreeArgs(); m_args.clear(); m_args.reserve(argc); for ( int i = 0; i < argc; i++ ) { m_args.push_back(argv[i]); } } operator char**() const { if ( !m_argsA ) { const size_t count = m_args.size(); m_argsA = new char *[count + 1]; for ( size_t n = 0; n < count; n++ ) m_argsA[n] = wxStrdup(m_args[n].ToAscii()); m_argsA[count] = NULL; } return m_argsA; } operator wchar_t**() const { if ( !m_argsW ) { const size_t count = m_args.size(); m_argsW = new wchar_t *[count + 1]; for ( size_t n = 0; n < count; n++ ) m_argsW[n] = wxStrdup(m_args[n].wc_str()); m_argsW[count] = NULL; } return m_argsW; } // existing code does checks like "if ( argv )" and we want it to continue // to compile, so provide this conversion even if it is pretty dangerous operator bool() const { return !m_args.empty(); } // and the same for "if ( !argv )" checks bool operator!() const { return m_args.empty(); } wxString operator[](size_t n) const { return m_args[n]; } // we must provide this overload for g++ 3.4 which can't choose between // our operator[](size_t) and ::operator[](char**, int) otherwise wxString operator[](int n) const { return m_args[n]; } // convenience methods, i.e. not existing only for backwards compatibility // do we have any arguments at all? bool IsEmpty() const { return m_args.empty(); } // access the arguments as a convenient array of wxStrings const wxArrayString& GetArguments() const { return m_args; } ~wxCmdLineArgsArray() { FreeArgs(); } private: template <typename T> void Free(T**& args) { if ( !args ) return; const size_t count = m_args.size(); for ( size_t n = 0; n < count; n++ ) free(args[n]); delete [] args; args = NULL; } void FreeArgs() { Free(m_argsA); Free(m_argsW); } wxArrayString m_args; mutable char **m_argsA; mutable wchar_t **m_argsW; wxDECLARE_NO_COPY_CLASS(wxCmdLineArgsArray); }; // provide global operator overload for compatibility with the existing code // doing things like "if ( condition && argv )" inline bool operator&&(bool cond, const wxCmdLineArgsArray& array) { return cond && !array.IsEmpty(); } #endif // wxUSE_UNICODE #endif // _WX_CMDARGS_H_