/////////////////////////////////////////////////////////////////////////////// // Name: wx/checkbox.h // Purpose: wxCheckBox class interface // Author: Vadim Zeitlin // Modified by: // Created: 07.09.00 // Copyright: (c) wxWidgets team // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_CHECKBOX_H_BASE_ #define _WX_CHECKBOX_H_BASE_ #include "wx/defs.h" #if wxUSE_CHECKBOX #include "wx/control.h" /* * wxCheckBox style flags * (Using wxCHK_* because wxCB_* is used by wxComboBox). * Determine whether to use a 3-state or 2-state * checkbox. 3-state enables to differentiate * between 'unchecked', 'checked' and 'undetermined'. * * In addition to the styles here it is also possible to specify just 0 which * is treated the same as wxCHK_2STATE for compatibility (but using explicit * flag is preferred). */ #define wxCHK_2STATE 0x4000 #define wxCHK_3STATE 0x1000 /* * If this style is set the user can set the checkbox to the * undetermined state. If not set the undetermined set can only * be set programmatically. * This style can only be used with 3 state checkboxes. */ #define wxCHK_ALLOW_3RD_STATE_FOR_USER 0x2000 extern WXDLLIMPEXP_DATA_CORE(const char) wxCheckBoxNameStr[]; // ---------------------------------------------------------------------------- // wxCheckBox: a control which shows a label and a box which may be checked // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxCheckBoxBase : public wxControl { public: wxCheckBoxBase() { } // set/get the checked status of the listbox virtual void SetValue(bool value) = 0; virtual bool GetValue() const = 0; bool IsChecked() const { wxASSERT_MSG( !Is3State(), wxT("Calling IsChecked() doesn't make sense for") wxT(" a three state checkbox, Use Get3StateValue() instead") ); return GetValue(); } wxCheckBoxState Get3StateValue() const { wxCheckBoxState state = DoGet3StateValue(); if ( state == wxCHK_UNDETERMINED && !Is3State() ) { // Undetermined state with a 2-state checkbox?? wxFAIL_MSG( wxT("DoGet3StateValue() says the 2-state checkbox is ") wxT("in an undetermined/third state") ); state = wxCHK_UNCHECKED; } return state; } void Set3StateValue(wxCheckBoxState state) { if ( state == wxCHK_UNDETERMINED && !Is3State() ) { wxFAIL_MSG(wxT("Setting a 2-state checkbox to undetermined state")); state = wxCHK_UNCHECKED; } DoSet3StateValue(state); } bool Is3State() const { return HasFlag(wxCHK_3STATE); } bool Is3rdStateAllowedForUser() const { return HasFlag(wxCHK_ALLOW_3RD_STATE_FOR_USER); } virtual bool HasTransparentBackground() wxOVERRIDE { return true; } // This semi-private function is currently used to allow wxMSW checkbox to // blend in with its parent background colour without changing the // background colour of the checkbox itself under the other platforms. virtual void SetTransparentPartColour(const wxColour& WXUNUSED(col)) { } // wxCheckBox-specific processing after processing the update event virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) wxOVERRIDE { wxControl::DoUpdateWindowUI(event); if ( event.GetSetChecked() ) SetValue(event.GetChecked()); } protected: // choose the default border for this window virtual wxBorder GetDefaultBorder() const wxOVERRIDE { return wxBORDER_NONE; } virtual void DoSet3StateValue(wxCheckBoxState WXUNUSED(state)) { wxFAIL; } virtual wxCheckBoxState DoGet3StateValue() const { wxFAIL; return wxCHK_UNCHECKED; } // Helper function to be called from derived classes Create() // implementations: it checks that the style doesn't contain any // incompatible bits and modifies it to be sane if it does. static void WXValidateStyle(long *stylePtr) { long& style = *stylePtr; if ( !(style & (wxCHK_2STATE | wxCHK_3STATE)) ) { // For compatibility we use absence of style flags as wxCHK_2STATE // because wxCHK_2STATE used to have the value of 0 and some // existing code uses 0 instead of it. Moreover, some code even // uses some non-0 style, e.g. wxBORDER_XXX, but specifies // neither wxCHK_2STATE nor wxCHK_3STATE -- to avoid breaking it, // assume (much more common) 2 state checkbox by default. style |= wxCHK_2STATE; } if ( style & wxCHK_3STATE ) { if ( style & wxCHK_2STATE ) { wxFAIL_MSG( "wxCHK_2STATE and wxCHK_3STATE can't be used " "together" ); style &= ~wxCHK_3STATE; } } else // No wxCHK_3STATE { if ( style & wxCHK_ALLOW_3RD_STATE_FOR_USER ) { wxFAIL_MSG( "wxCHK_ALLOW_3RD_STATE_FOR_USER doesn't make sense " "without wxCHK_3STATE" ); style &= ~wxCHK_ALLOW_3RD_STATE_FOR_USER; } } } private: wxDECLARE_NO_COPY_CLASS(wxCheckBoxBase); }; // Most ports support 3 state checkboxes so define this by default. #define wxHAS_3STATE_CHECKBOX #if defined(__WXUNIVERSAL__) #include "wx/univ/checkbox.h" #elif defined(__WXMSW__) #include "wx/msw/checkbox.h" #elif defined(__WXMOTIF__) #include "wx/motif/checkbox.h" #elif defined(__WXGTK20__) #include "wx/gtk/checkbox.h" #elif defined(__WXGTK__) #undef wxHAS_3STATE_CHECKBOX #include "wx/gtk1/checkbox.h" #elif defined(__WXMAC__) #include "wx/osx/checkbox.h" #elif defined(__WXQT__) #include "wx/qt/checkbox.h" #endif #endif // wxUSE_CHECKBOX #endif // _WX_CHECKBOX_H_BASE_