/////////////////////////////////////////////////////////////////////////////// // Name: wx/buffer.h // Purpose: auto buffer classes: buffers which automatically free memory // Author: Vadim Zeitlin // Modified by: // Created: 12.04.99 // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_BUFFER_H #define _WX_BUFFER_H #include "wx/defs.h" #include "wx/wxcrtbase.h" #include <stdlib.h> // malloc() and free() class WXDLLIMPEXP_FWD_BASE wxCStrData; // ---------------------------------------------------------------------------- // Special classes for (wide) character strings: they use malloc/free instead // of new/delete // ---------------------------------------------------------------------------- // helpers used by wxCharTypeBuffer namespace wxPrivate { struct UntypedBufferData { enum Kind { Owned, NonOwned }; UntypedBufferData(void *str, size_t len, Kind kind = Owned) : m_str(str), m_length(len), m_ref(1), m_owned(kind == Owned) {} ~UntypedBufferData() { if ( m_owned ) free(m_str); } void *m_str; size_t m_length; // "short" to have sizeof(Data)=12 on 32bit archs unsigned short m_ref; bool m_owned; }; // NB: this is defined in string.cpp and not the (non-existent) buffer.cpp WXDLLIMPEXP_BASE UntypedBufferData * GetUntypedNullData(); } // namespace wxPrivate // Reference-counted character buffer for storing string data. The buffer // is only valid for as long as the "parent" object that provided the data // is valid; see wxCharTypeBuffer<T> for persistent variant. template <typename T> class wxScopedCharTypeBuffer { public: typedef T CharType; wxScopedCharTypeBuffer() { m_data = GetNullData(); } // Creates "non-owned" buffer, i.e. 'str' is not owned by the buffer // and doesn't get freed by dtor. Used e.g. to point to wxString's internal // storage. static const wxScopedCharTypeBuffer CreateNonOwned(const CharType *str, size_t len = wxNO_LEN) { if ( len == wxNO_LEN ) len = wxStrlen(str); wxScopedCharTypeBuffer buf; if ( str ) buf.m_data = new Data(const_cast<CharType*>(str), len, Data::NonOwned); return buf; } // Creates "owned" buffer, i.e. takes over ownership of 'str' and frees it // in dtor (if ref.count reaches 0). static const wxScopedCharTypeBuffer CreateOwned(CharType *str, size_t len = wxNO_LEN ) { if ( len == wxNO_LEN ) len = wxStrlen(str); wxScopedCharTypeBuffer buf; if ( str ) buf.m_data = new Data(str, len); return buf; } wxScopedCharTypeBuffer(const wxScopedCharTypeBuffer& src) { m_data = src.m_data; IncRef(); } wxScopedCharTypeBuffer& operator=(const wxScopedCharTypeBuffer& src) { if ( &src == this ) return *this; DecRef(); m_data = src.m_data; IncRef(); return *this; } ~wxScopedCharTypeBuffer() { DecRef(); } // NB: this method is only const for backward compatibility. It used to // be needed for auto_ptr-like semantics of the copy ctor, but now // that ref-counting is used, it's not really needed. CharType *release() const { if ( m_data == GetNullData() ) return NULL; wxASSERT_MSG( m_data->m_owned, wxT("can't release non-owned buffer") ); wxASSERT_MSG( m_data->m_ref == 1, wxT("can't release shared buffer") ); CharType * const p = m_data->Get(); wxScopedCharTypeBuffer *self = const_cast<wxScopedCharTypeBuffer*>(this); self->m_data->Set(NULL, 0); self->DecRef(); return p; } void reset() { DecRef(); } CharType *data() { return m_data->Get(); } const CharType *data() const { return m_data->Get(); } operator const CharType *() const { return data(); } CharType operator[](size_t n) const { return data()[n]; } size_t length() const { return m_data->m_length; } protected: // reference-counted data struct Data : public wxPrivate::UntypedBufferData { Data(CharType *str, size_t len, Kind kind = Owned) : wxPrivate::UntypedBufferData(str, len, kind) { } CharType *Get() const { return static_cast<CharType *>(m_str); } void Set(CharType *str, size_t len) { m_str = str; m_length = len; } }; // placeholder for NULL string, to simplify this code static Data *GetNullData() { return static_cast<Data *>(wxPrivate::GetUntypedNullData()); } void IncRef() { if ( m_data == GetNullData() ) // exception, not ref-counted return; m_data->m_ref++; } void DecRef() { if ( m_data == GetNullData() ) // exception, not ref-counted return; if ( --m_data->m_ref == 0 ) delete m_data; m_data = GetNullData(); } // sets this object to a be copy of 'other'; if 'src' is non-owned, // a deep copy is made and 'this' will contain new instance of the data void MakeOwnedCopyOf(const wxScopedCharTypeBuffer& src) { this->DecRef(); if ( src.m_data == this->GetNullData() ) { this->m_data = this->GetNullData(); } else if ( src.m_data->m_owned ) { this->m_data = src.m_data; this->IncRef(); } else { // if the scoped buffer had non-owned data, we have to make // a copy here, because src.m_data->m_str is valid only for as long // as 'src' exists this->m_data = new Data ( StrCopy(src.data(), src.length()), src.length() ); } } static CharType *StrCopy(const CharType *src, size_t len) { CharType *dst = (CharType*)malloc(sizeof(CharType) * (len + 1)); if ( dst ) memcpy(dst, src, sizeof(CharType) * (len + 1)); return dst; } protected: Data *m_data; }; typedef wxScopedCharTypeBuffer<char> wxScopedCharBuffer; typedef wxScopedCharTypeBuffer<wchar_t> wxScopedWCharBuffer; // this buffer class always stores data in "owned" (persistent) manner template <typename T> class wxCharTypeBuffer : public wxScopedCharTypeBuffer<T> { protected: typedef typename wxScopedCharTypeBuffer<T>::Data Data; public: typedef T CharType; wxCharTypeBuffer(const CharType *str = NULL, size_t len = wxNO_LEN) { if ( str ) { if ( len == wxNO_LEN ) len = wxStrlen(str); this->m_data = new Data(this->StrCopy(str, len), len); } else { this->m_data = this->GetNullData(); } } wxCharTypeBuffer(size_t len) { CharType* const str = (CharType *)malloc((len + 1)*sizeof(CharType)); if ( str ) { str[len] = (CharType)0; // There is a potential memory leak here if new throws because it // fails to allocate Data, we ought to use new(nothrow) here, but // this might fail to compile under some platforms so until this // can be fully tested, just live with this (rather unlikely, as // Data is a small object) potential leak. this->m_data = new Data(str, len); } else { this->m_data = this->GetNullData(); } } wxCharTypeBuffer(const wxCharTypeBuffer& src) : wxScopedCharTypeBuffer<T>(src) {} wxCharTypeBuffer& operator=(const CharType *str) { this->DecRef(); if ( str ) this->m_data = new Data(wxStrdup(str), wxStrlen(str)); return *this; } wxCharTypeBuffer& operator=(const wxCharTypeBuffer& src) { wxScopedCharTypeBuffer<T>::operator=(src); return *this; } wxCharTypeBuffer(const wxScopedCharTypeBuffer<T>& src) { this->MakeOwnedCopyOf(src); } wxCharTypeBuffer& operator=(const wxScopedCharTypeBuffer<T>& src) { MakeOwnedCopyOf(src); return *this; } bool extend(size_t len) { wxASSERT_MSG( this->m_data->m_owned, "cannot extend non-owned buffer" ); wxASSERT_MSG( this->m_data->m_ref == 1, "can't extend shared buffer" ); CharType *str = (CharType *)realloc(this->data(), (len + 1) * sizeof(CharType)); if ( !str ) return false; // For consistency with the ctor taking just the length, NUL-terminate // the buffer. str[len] = (CharType)0; if ( this->m_data == this->GetNullData() ) { this->m_data = new Data(str, len); } else { this->m_data->Set(str, len); this->m_data->m_owned = true; } return true; } void shrink(size_t len) { wxASSERT_MSG( this->m_data->m_owned, "cannot shrink non-owned buffer" ); wxASSERT_MSG( this->m_data->m_ref == 1, "can't shrink shared buffer" ); wxASSERT( len <= this->length() ); this->m_data->m_length = len; this->data()[len] = 0; } }; class wxCharBuffer : public wxCharTypeBuffer<char> { public: typedef wxCharTypeBuffer<char> wxCharTypeBufferBase; typedef wxScopedCharTypeBuffer<char> wxScopedCharTypeBufferBase; wxCharBuffer(const wxCharTypeBufferBase& buf) : wxCharTypeBufferBase(buf) {} wxCharBuffer(const wxScopedCharTypeBufferBase& buf) : wxCharTypeBufferBase(buf) {} wxCharBuffer(const CharType *str = NULL) : wxCharTypeBufferBase(str) {} wxCharBuffer(size_t len) : wxCharTypeBufferBase(len) {} wxCharBuffer(const wxCStrData& cstr); }; class wxWCharBuffer : public wxCharTypeBuffer<wchar_t> { public: typedef wxCharTypeBuffer<wchar_t> wxCharTypeBufferBase; typedef wxScopedCharTypeBuffer<wchar_t> wxScopedCharTypeBufferBase; wxWCharBuffer(const wxCharTypeBufferBase& buf) : wxCharTypeBufferBase(buf) {} wxWCharBuffer(const wxScopedCharTypeBufferBase& buf) : wxCharTypeBufferBase(buf) {} wxWCharBuffer(const CharType *str = NULL) : wxCharTypeBufferBase(str) {} wxWCharBuffer(size_t len) : wxCharTypeBufferBase(len) {} wxWCharBuffer(const wxCStrData& cstr); }; // wxCharTypeBuffer<T> implicitly convertible to T* template <typename T> class wxWritableCharTypeBuffer : public wxCharTypeBuffer<T> { public: typedef typename wxScopedCharTypeBuffer<T>::CharType CharType; wxWritableCharTypeBuffer(const wxScopedCharTypeBuffer<T>& src) : wxCharTypeBuffer<T>(src) {} // FIXME-UTF8: this won't be needed after converting mb_str()/wc_str() to // always return a buffer // + we should derive this class from wxScopedCharTypeBuffer // then wxWritableCharTypeBuffer(const CharType *str = NULL) : wxCharTypeBuffer<T>(str) {} operator CharType*() { return this->data(); } }; typedef wxWritableCharTypeBuffer<char> wxWritableCharBuffer; typedef wxWritableCharTypeBuffer<wchar_t> wxWritableWCharBuffer; #if wxUSE_UNICODE #define wxWxCharBuffer wxWCharBuffer #define wxMB2WXbuf wxWCharBuffer #define wxWX2MBbuf wxCharBuffer #if wxUSE_UNICODE_WCHAR #define wxWC2WXbuf wxChar* #define wxWX2WCbuf wxChar* #elif wxUSE_UNICODE_UTF8 #define wxWC2WXbuf wxWCharBuffer #define wxWX2WCbuf wxWCharBuffer #endif #else // ANSI #define wxWxCharBuffer wxCharBuffer #define wxMB2WXbuf wxChar* #define wxWX2MBbuf wxChar* #define wxWC2WXbuf wxCharBuffer #define wxWX2WCbuf wxWCharBuffer #endif // Unicode/ANSI // ---------------------------------------------------------------------------- // A class for holding growable data buffers (not necessarily strings) // ---------------------------------------------------------------------------- // This class manages the actual data buffer pointer and is ref-counted. class wxMemoryBufferData { public: // the initial size and also the size added by ResizeIfNeeded() enum { DefBufSize = 1024 }; friend class wxMemoryBuffer; // everything is private as it can only be used by wxMemoryBuffer private: wxMemoryBufferData(size_t size = wxMemoryBufferData::DefBufSize) : m_data(size ? malloc(size) : NULL), m_size(size), m_len(0), m_ref(0) { } ~wxMemoryBufferData() { free(m_data); } void ResizeIfNeeded(size_t newSize) { if (newSize > m_size) { void* const data = realloc(m_data, newSize + wxMemoryBufferData::DefBufSize); if ( !data ) { // It's better to crash immediately dereferencing a null // pointer in the function calling us than overflowing the // buffer which couldn't be made big enough. free(release()); return; } m_data = data; m_size = newSize + wxMemoryBufferData::DefBufSize; } } void IncRef() { m_ref += 1; } void DecRef() { m_ref -= 1; if (m_ref == 0) // are there no more references? delete this; } void *release() { if ( m_data == NULL ) return NULL; wxASSERT_MSG( m_ref == 1, "can't release shared buffer" ); void *p = m_data; m_data = NULL; m_len = m_size = 0; return p; } // the buffer containing the data void *m_data; // the size of the buffer size_t m_size; // the amount of data currently in the buffer size_t m_len; // the reference count size_t m_ref; wxDECLARE_NO_COPY_CLASS(wxMemoryBufferData); }; class wxMemoryBuffer { public: // ctor and dtor wxMemoryBuffer(size_t size = wxMemoryBufferData::DefBufSize) { m_bufdata = new wxMemoryBufferData(size); m_bufdata->IncRef(); } ~wxMemoryBuffer() { m_bufdata->DecRef(); } // copy and assignment wxMemoryBuffer(const wxMemoryBuffer& src) : m_bufdata(src.m_bufdata) { m_bufdata->IncRef(); } wxMemoryBuffer& operator=(const wxMemoryBuffer& src) { if (&src != this) { m_bufdata->DecRef(); m_bufdata = src.m_bufdata; m_bufdata->IncRef(); } return *this; } // Accessors void *GetData() const { return m_bufdata->m_data; } size_t GetBufSize() const { return m_bufdata->m_size; } size_t GetDataLen() const { return m_bufdata->m_len; } bool IsEmpty() const { return GetDataLen() == 0; } void SetBufSize(size_t size) { m_bufdata->ResizeIfNeeded(size); } void SetDataLen(size_t len) { wxASSERT(len <= m_bufdata->m_size); m_bufdata->m_len = len; } void Clear() { SetDataLen(0); } // Ensure the buffer is big enough and return a pointer to it void *GetWriteBuf(size_t sizeNeeded) { m_bufdata->ResizeIfNeeded(sizeNeeded); return m_bufdata->m_data; } // Update the length after the write void UngetWriteBuf(size_t sizeUsed) { SetDataLen(sizeUsed); } // Like the above, but appends to the buffer void *GetAppendBuf(size_t sizeNeeded) { m_bufdata->ResizeIfNeeded(m_bufdata->m_len + sizeNeeded); return (char*)m_bufdata->m_data + m_bufdata->m_len; } // Update the length after the append void UngetAppendBuf(size_t sizeUsed) { SetDataLen(m_bufdata->m_len + sizeUsed); } // Other ways to append to the buffer void AppendByte(char data) { wxCHECK_RET( m_bufdata->m_data, wxT("invalid wxMemoryBuffer") ); m_bufdata->ResizeIfNeeded(m_bufdata->m_len + 1); *(((char*)m_bufdata->m_data) + m_bufdata->m_len) = data; m_bufdata->m_len += 1; } void AppendData(const void *data, size_t len) { memcpy(GetAppendBuf(len), data, len); UngetAppendBuf(len); } operator const char *() const { return (const char*)GetData(); } // gives up ownership of data, returns the pointer; after this call, // data isn't freed by the buffer and its content is resent to empty void *release() { return m_bufdata->release(); } private: wxMemoryBufferData* m_bufdata; }; // ---------------------------------------------------------------------------- // template class for any kind of data // ---------------------------------------------------------------------------- // TODO #endif // _WX_BUFFER_H